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Experience
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Programming Intern, Zombie Studios
Seattle, WA May 2007 to August 2007
- Developed and integrated new features, increasing realism of game and providing a means to graphically display code issues.
- Collaborated with engineers, artists, and designers to enhance an UnrealEngine-based, multi-platform game using UnrealScript and C++.
- Streamlined nightly code compilation, providing multiple developers the ability to remotely begin compilation process and automatically track progress.
- Contributed in deploying new versions of UnrealEngine into the existing codebase.
- Successfully analyzed and resolved more than 25 critical code fixes.
Residential Network Consultant, University of Puget Sound Network and Server Systems Group
Tacoma, WA September 2007 to present
- Collaborated with technology teams to analyze needs and implement new functionality into system to enhance capabilities, utilizing C++.
- Fixed bugs in a mission-critical system responsible for detecting and verifying security of students' computing devices.
- Designed, developed, and tested new versions prior to deployment into production environment.
- Administered DHCP and other services this system provides to over 1,000 students.
Researcher, University of Puget Sound Science Research Program
Tacoma, WA June 2006 to present
- Partner with professor to evaluate, design, develop, and implement an effective tool to create impartial redistricting plans for any set of voting precincts.
- Utilized Python to create a highly multi-threaded, distributed system that dramatically increased the speed with which solutions were found.
- Defined and implemented a generic algorithm to automate the identification of fair redistricting plans.
- Tracked changes to the codebase using the RCS revision control system.
Field Organization Intern, Darcy Burner for Congress Campaign
Auburn, WA July 2006 to November 2006
- Cold-called and canvassed constituents to convince them to vote for the candidate.
- Recruited and trained over 70 volunteers to canvass and phone-bank for the candidate.
- Coordinated 20+ volunteers on Election Day to get out the vote in 10 precincts comprising several thousand people.
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Skills
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Highly proficient with Java, C/C++, and Python
Skills Proficient with C#, LISP, PHP, and UnrealScript
Solid understanding of network programming, BSD sockets, and SNMP
Developed programs using the Allegro Game Library, jMonkey Engine, and OpenGL
Experience developing software using both command-line and GUI tools on Windows and Linux
Programming Portfolio: www.walkerlindley.com/portfolio
Programming Portfolio
Current Research
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